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Old 02-28-2004, 06:47 PM
samandhi's Avatar
samandhi
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Join Date: Aug 2003
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Default (possible) Fear usage!

I am wondering if maybe making a temp fix for fear would be viable.

I know that playing a necromancer for one, is not as viable a character without his bread and butter.....I realize that it cant be done just yet, as the pathing issue is not in place.

Let me, then offer this possible temporary solution along with a couple of questions to test it validity. We are able to implement the fear spell at this point aren't we? Meaning, when you cast the spell, you can make a mob run away for a random amount of time based on resists and level of caster (amoung other stats I would guess, maybe Cha for instance). I know that having them run away without pathing implemented is a BAD thing, but what if we were to use two existing spell effects for this to substitute?

I have noticed that root DOES work, and I have heard from talk here that fear would NOT be hard to put in place, were the pathing issue fixed. Why not use both? Is there a way to use the existing code for the root effect and the fear effect at the same time, in a reliable and predictable way (read the timer doesnt break on root before fear does, and vise versa)? Or would the code have to be rewritten to ADD another effect like root in order to get this to stack (so to speak) with fear? So, effectively what you would have is like a mes spell, but you cant break it by casting, and the mob turns his back on you as if he were GOING to flee, if only he could move his feet... Yes, the mob would be stationary, but it would allow for solo reverse kiting, that the necro is good at. Hell you could even change the name of the combined spell to something that might be better explained than fear... You could call it confusion or something to that nature, and have the mob face a random direction for effect, instead of just away from you.....

Again, this is ONLY a suggestion for a temporary fix, and if this all seems like a bad idea, then dont be afraid to say so. But some of the best ideas stem from the first idiot to open his trap with a dumb idea hehe.
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