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  #14  
Old 06-29-2005, 05:55 AM
Night74
Fire Beetle
 
Join Date: Jun 2005
Posts: 8
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Cisyouc
Sorry your statment was openended and I guess I read further into then you ment it to be read, and I know the dif between coding the basic understanding of protocals and stacks As for what their doing Re-read what they are looking for

Sub-Teams:
1. Writing Team 1 xxxxxxxxLeader: N/A
2. Writing Team 2 xxxxxxxxLeader: N/A



Modelers:
Leader: N/A
Sub-Teams
1. Weapon Design xxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
2. City Design xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
3. Oceans Design xxxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
4. Plane Design xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
5. Wilderness Design xxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
6. Underground Design xxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
7. Air Design xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
8. Farm/Outposts Design xxxxxxxxxxxxxxxxxxxxLeader: N/A
9. Props Design xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
10. NPC Modeling Design xxxxxxxxxxxxxxxxxxxxxxLeader: N/A
11. Armor Design xxxxxxxxxxxxxxxxxxxxxxxxxxxxxLeader: N/A
12. Cultural Aspect Team xxxxxxxxxxxxxxxxxxxxxLeader: N/A
13. Programming Animations Design xxxxxxxxxxxxLeader: N/A

This = to new areas models the works (from what I am reading from it) IE they are ussing the basics of the emu striping it down and making their own world out of it andya your right they will eventualy get a call from soney unless they make their own engine and all.
basicaly this does not realy fall under emulation it's in the Mod category
personaly I think if they are going to go as far as their "we need" list intails they should work with the EMU to establish the team unity then start frome scratch working on their own game.
anyhow back to work =p
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