My opinion is that, while it will help some people who are willing to go buy it, EverQuest is not the most actively-pirated game, and lets face it, while many of us are not, many of the people here are just here for free everquest. There are still going to be people looking for titanium patches.
However. I do like the fact that the goal is to work on the pre-"all-these-unnecessary-revamps" client. In my opinion, I don't think we're any better moving to titanium than staying where we are now -- except that if we move, there will be alot of people who came for free everquest now without a client.
My 2 cents.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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