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Old 04-22-2006, 02:00 AM
klinzhai
Sarnak
 
Join Date: Jan 2006
Posts: 78
Default OK, banged my head against this long enough...

Followed the instructions for db setup (including the minilogin stuff) at:

http://www.eqemulator.net/wiki/wikka...kka=MySQLSetup

My eqemu_config.xml looks like this (copy/paste, so it's exact):

<?xml version="1.0">
<server>
<world>
<shortname>Korancia2</shortname>
<longname>Matt's Korancia Server</longname>

<!-- Only specify these two if you really think you need to. (read: You don't) -->
<address>wendy</address>
<!--localaddress>192.168.1.101</localaddress -->

<!-- Loginserver information. Defaults shown -->
<loginserver>
<host>127.0.0.1</host>
<port>5998</port>
<account>eq</account>
<password>klinzhai</password>
</loginserver>

<!-- Server status. Default is unlocked -->
<!--<locked/>-->
<!-- <unlocked/> -->

<!-- Sets the ip/port for the tcp connections. Both zones and console (if enabled). Defaults

are shown -->
<tcp ip="localhost" port="9000" telnet="disable"/>

<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>some long random string</key>

<!-- Enable and set the port for the HTTP service. Defaults are shown -->
<http port="9080" enabled="false" mimefile="mime.types" />
</world>

<!-- Chatserver (channels) information. Defaults shown -->
<chatserver>
<host>channels.eqemulator.net</host>
<port>7778</port>
</chatserver>

<!-- Mailserver (in-game mail) information. Defaults shown -->
<mailserver>
<host>channels.eqemulator.net</host>
<port>7779</port>
</mailserver>

<zones>
<defaultstatus>20</defaultstatus>

<!-- Sets port range for world to use to auto configure zones -->
<ports low="7000" high="7100"/>
</zones>
<!-- Database configuration, replaces db.ini. Defaults shown -->
<database>
<host>localhost</host>
<port>3306</port>
<username>eq</username>
<password>klinzhai</password>
<db>eqemudata</db>
</database>

<!-- Launcher Configuration -->
<launcher>
<!-- <logprefix>logs/zone-</logprefix> -->
<!-- <logsuffix>.log</logsuffix> -->
<!-- <exe>zone.exe or ./zone</exe> -->
<!-- <timers restart="10000" reterminate="10000"> -->
</launcher>

<!-- File locations. Defaults shown -->
<files>
<!-- <spells>spells_us.txt</spells> -->
<!-- <opcodes>opcodes.conf</opcodes> -->
<!-- <logsettings>log.ini</logsettings> -->
<!-- <eqtime>eqtime.cfg</eqtime> -->
</files>
<!-- Directory locations. Defaults shown -->
<directories>
<!-- <maps>Maps</maps> -->
<!-- <quests>quests</quests> -->
<!-- <plugins>plugins</plugins> -->
</directories>
</server>



My minilogin LoginServer.ini looks like:

### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=127.0.0.1
loginport=5999
worldname=Korancia2
worldaddress=192.168.1.101
locked=false
account=
password=

[WorldServer]
Defaultstatus=
Unavailzone=

[ChatChannelServer]
worldshortname=
chataddress=
chatport=

[LoginConfig]
ServerMode=minilogin
ServerPort=5999



Yet every time I try to start world.exe, it just pops up the error:

[Debug] [WORLD__LS_ERR] Could not connect to login server: TCPConnection::Connect(): connect() failed. Error: 10061

If anyone has any ideas, I can be reached on Yahoo messenger as solinear.
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