No drop/ no trade flag rule
I was wondering if someone better at coding than myself (read as: pretty much anyone in the world except Al Gore) would think about trying to set up a new rule_value for setting a flag to indicate what level of account status could ignore the no drop rule.
This way GMs can bypass the restrictions of it when needing to recompensate a player w/o having to go through such a silly series of events as makeing a killable npc with the item in it's loot list for them to kill.
With the rule system, different servers could set this access to balance for any special status accounts they have placed into their server without having to rewrite coding that might change in a future patch.
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