Okay When I try to login to my own server I can see my server just fine, but when i click to play it hangs for a few seconds and returns to the login screen. no error messages. But It could be two things, either the unknown opcode it throws which I think means im screwed totally. Or my db is messed. Sorry if this has been answered already but Ive searched all over. Here is a dump of all the crap that it spits out.
minilogin says this.
LoginServer.ini read.
[Status] Loading opcodes..
Server mode: MiniLogin
Login server listening on port:5999
113640 New Server connection: 127.0.0.1 port: 57101
0: 30 0E C0 02 01 00 00 00 | 0.......
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 01 00 00 | 4:03:19 2007....
32: 00 | .
0: 70 07 A0 03 03 00 00 00 | p.......
0: 00 00 00 00 02 00 00 00 | ........
0: 6F 6E 00 00 06 00 00 00 | on......
0: 00 00 00 00 05 00 00 00 | ........
0: 70 DA 36 00 04 00 00 00 | p.6.....
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 03 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 02 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 06 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 05 00 00 | 4:03:19 2007....
32: 00 | .
0: 00 00 00 00 54 75 65 20 - 46 65 62 20 31 33 20 30 | ....Tue Feb 13 0
16: 34 3A 30 33 3A 31 39 20 - 32 30 30 37 00 04 00 00 | 4:03:19 2007....
32: 00 | .
218203 New client from ip: 127.0.0.1 port: 3565
Unknown packet: .4233692 [92.153.64.0:15->0.0.0.0:0]
[OpCode 0x0003 (OP_Unknown) Size=11]
00000: 00 06 00 00 00 00 00 00 - 00 00 00 | ...........
World says this.
[Debug] Starting Log: logs/eqemu_debug_world_2004.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_2004.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=54307
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [RULES__CHANGE] Loading rule set 'default' (2)
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_2004.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes ON
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LS] Setting World to MiniLogin Server type
[Debug] [WORLD__LS] Connected to Loginserver: localhost:5999
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3552
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:3552
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.
[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.
[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__LAUNCH] zone: dynamic_06 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3559
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:3559
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3560
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3561
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:3560
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3562
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3563
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:3564
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:3561
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:3564
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:3563
[Debug] [WORLD__CONSOLE] New zoneserver #6 from 127.0.0.1:3562
[Debug] [WORLD__ZONE] [6] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [6] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_06 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7005
[Debug] [WORLD__CLIENT] New connection from 127.0.0.1:3566
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode 0x4dd0 did not match exp
ected 0x2792
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: Tried patch 6.2_world, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode 0x4dd0 did not match exp
ected 0x2ec9
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: Tried patch 6.2_zone, and it did not
match.
[Debug] [NET__IDENT_TRACE] 127.0.0.1:3566: First opcode matched 0x4dd0 and lengt
h matched 464
[Debug] [NET__IDENTIFY] Identified stream 127.0.0.1:3566 with signature Titanium
_world
[Debug] [WORLD__CLIENT] New client from 127.0.0.1:3566
[Debug] [WORLD__CLIENT_ERR] Dekronoth: ID is 0. Is this server connected to min
ilogin?
[Debug] [WORLD__CLIENT_ERR] Dekronoth: Could not find a minilogin account, verif
y ip address logging into minilogin is the same that is in your account table.
1 account in table stats are:
0 Dekronoth 0 Hopeful 250 0 0 0 127.0.0.1 0 0
loginserver.ini
<?xml version="1.0">
<server>
<world>
<shortname>whatever</shortname>
<longname>Chronicles of Dekronoth</longname>
<!-- Only specify these two if you really think you need to. -->
<address>localhost</address>
<localaddress>127.0.0.1</localaddress>
<!-- Loginserver information. -->
<loginserver>
<host>localhost</host>
<port>5999</port>
<account>Dekronoth</account>
<password>Hopeful</password>
</loginserver>
<!-- Sets the shared key used by zone/launcher to connect to world -->
<key>452t43t3yy343465y335y3t</key>
<!-- Enable and set the port for the HTTP service. -->
<http port="9080" enabled="true" mimefile="mime.types" />
</world>
<!-- Database configuration, replaces db.ini. -->
<database>
<host>localhost</host>
<port>3306</port>
<username>root</username>
<password>****</password>
<db>peq</db>
</database>
</server>
loginserver.ini
### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.
### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.
### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.
# READ README.TXT
[LoginServer]
loginserver=127.0.0.1
loginserver2=newlogin1.eqemulator.net
loginport=5999
loginport2=5999
worldname=Chronicles of Dekronoth
worldaddress=192.168.0.2
locked=false
account=Dekronoth
password=Hopeful
[WorldServer]
Defaultstatus=
Unavailzone=
[ChatChannelServer]
worldshortname=
chataddress=
chatport=
[LoginConfig]
ServerMode=StandAlone
ServerPort=5999
Thats my info, I hope you can help. Thank you for your time.