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Old 10-04-2007, 03:20 PM
gernblan
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Join Date: Aug 2006
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Well sure it would be a "developer only" thing... and you're right about the reverse lookup and all, but even still, if the query was given a low priority (I'd certainly trade speed for the convenience in terms of the query return) it may not be so bad.

I don't see a situation where a dozen people are all using his command at the same time or anything.

I do see where those who run development servers especially would be able to generate content even faster.

With anniversary support coming (hopefully) we must all look for shortcuts in world building. It can't be as slow as titanium has been, you know?

IN terms of the load on the server, we'll never know until we try. I'm hoping someone out there is willing to code up a proof of concept diff so we an see if this type of thing is doable.

Please also keep in mind that most servers are running on much faster hardware now then they were when titanium came out. What I am saying is that maybe at least having it would help the hardcore content builders who most likely have invested in decent hardware that could handle it without spiking the cpu (or the mysql daemon) too much.

Mysql has come a long way since version 4 as well. It's actually pretty shocking how well it handles a load nowadays.

Know what I mean?

Thanks for responding. Definitely food for thought. I'm hoping more people respond to this as well.

I truly believe that some world building features such as this (is the spawngroup addition to npcstats a godsend or what? simple yet SO useful, how could I live without it now?) would be a major step towards making content creation actually enjoyable instead of slave labor.

And while I LOVE your tools George, you have to admit that when plugged into a remote server, they tend to crawl. But they do not slow down the server much. My players certainly do not notice any lag from them. And they do hit the db pretty hard.

Granted, these # commands would generate queries in the server code itself... but it's just another thread, I really don't think the hit would be as hard as it may seem at first glance.
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