Found possible reason mobs fail to spawn sometimes
I had a feeling 'Cond_Value' in the spawn2 table was the culprit so, every time I found a mob that wasn't up, and should be, i've been checking this value. And every time the value is always set to 1. And there are many more mobs with 0's than 1's so it's very unlikely it's a coincidence.
The way a mob gets a 1 in this value is when you #spawn a mob, and then save it to the db with #npcspawn create. If you spawn it with #dbspawn2 then it fills the cond_value as 0. These npc's never seem to have problems.
Hope this helps, there could be other reasons it's happening too but I'm fairly certain this is a big one.
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-Croup (the rogue)
Creator of Pandemic (PvP-Racewars)
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