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Old 11-04-2007, 02:05 AM
Artavash
Fire Beetle
 
Join Date: Oct 2007
Posts: 3
Default Factions not working on vanilla build

Hi
First of - thanks for the wikki - I followed all the instructions and have got a server up and running on Win2K server first time.

Wierd thing is the aggro and social aggro status of the mobs. I can see the faction values changing for my char in the tables after completing some quests and killing orcs outside Freeport.

However I can walk right up to the orcs and even though they should attack me - they ignore me. If I attack one of them - he will fight - but his compatriot does not aggro. Nor will the guards attack the mob if I retreat back to them.

This has happened in every zone I have so far tried to load in addition to the Freeport zones - NorthRo, East Commonlands, Oasis.

So I logged onto the PEQ Grand Creation server and the mobs behave as they should do.

When I built the server I followed the wikki for 0.7.0 exactly (as my knowledge of Perl and MySQL is very limited). So I think I had a fresh copy of the PEQ db - and to be sure I used WinCVS again to download a new copy, and issued the following commands in mysql
\u peq
source drop_system.sql
source load_system.sql

Still the same. Can anyone suggest a reason for this - or the table that might hold the key?
Sorry if this is a really dumb question - but I'm still on a steep learning curve with this one.,
Thanks
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