Go Back   EQEmulator Home > EQEmulator Forums > Support > Spell Support

Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 01-14-2008, 06:56 AM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
Default

Quote:
Originally Posted by kc5wee View Post
Here is an example of a spell I created, called "Flaming Fire", for a level 10 Wizard, costing 100 mana for 10 damage. (I know, bad ratio, but I wanted to see it work)

5000^Flaming Fire^PLAYER_1^^^^ You been hit by Flaming Fire^ is on fire^^150^0^0^0^1000^1500^25000^0^0^0^100^-10^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0 ^0^0^0^0^0^0^0^0^0^0^0^0^0^-1^-1^-1^-1^1^1^1^1^-1^-1^-1^-1^100^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^ 0^0^0^0^0^5^0^24^-1^0^0^255^255^255^255^255^255^255^255^255^255^255^ 10^255^255^255^255^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0 ^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0 ^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0 ^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0

Format of this file:
id,name,activated,aeduration,aerange,attrib1,attri b2,attrib3,attrib4,attrib5,attrib6,attrib7,attrib8 ,attrib9,att
rib10,attrib11,attrib12,autocast,autocasttext,base 1,base2,base3,base4,base5,base6,base7,base8,base9, base10,base1
1,base12,bookicon,brdlevel,bstlevel,calc1,calc2,ca lc3,calc4,calc5,calc6,calc7,calc8,calc9,calc10,cal c11,calc12,c
astinganim,castingtime,castmsg1,castmsg2,castmsg3, castmsg4,castmsg5,classes,clrlevel,deities,deletab le,desc1,des
c2,desc3,desc4,desc5,desc6,desc7,desc8,desc9,desc1 0,desc11,desc12,descnum,dotstackingexempt,drulevel ,duration,du
rationformula,durationtext,enclevel,environment,ex tra,fizzleadj,fizzletime,foci,focus1,focus2,focus3 ,focus4,focu
sitems,gemicon,lighttype,location,maglevel,manacos t,max1,max2,max3,max4,max5,max6,max7,max8,max9,max 10,max11,max
12,maxduration,minduration,minlevel,mnklevel,necle vel,pallevel,pushback,pushup,range,reagentcount1,r eagentcount2
,reagentcount3,reagentcount4,reagentid1,reagentid2 ,reagentid3,reagentid4,reagents,recasttime,resist, resistadj,rn
glevel,roglevel,shdlevel,shmlevel,shortbuff,skill, source,spaindex,spellanim,spellicon,spelltype,targ etanim,targe
ttype,targname,timeofday,traveltype,uninterruptabl e,unknown112,unknown113,unknown129,unknown130,unkn own131,unkno
wn139,unknown140,unknown141,unknown144,unknown145, unknown146,unknown147,unknown148,unknown149,unknow n150,unknown
151,unknown152,unknown153,updated,warlevel,wizleve l
I'm not trying to rock the boat here, but this information is actually incorrect.

Back in October (after this post was made), I created a resource in the Wiki based on the OpenSpell XML file. It is by no means complete (as in, missing descriptions about several of the fields), but of course others are welcome to contribute to it

There are a total of 203 fields (labeled field0 through field202), and are in a fairly different order than listed above.
__________________
GM-Impossible of 'A work in progress'
A non-legit PEQ DB server
How to create your own non-legit server

My Contributions to the Wiki
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:44 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3