Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #5  
Old 08-01-2008, 10:19 PM
leslamarch
Discordant
 
Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
Default

Quote:
Originally Posted by aapov View Post
Yup, I do have a spells file in the emu and everquest folder, and also have the rules files in the db. do you think it's more than likely corrupt and have to start over and lose all my work??
Just tackle one problem at a time, I would drop the rule_values table and source that in and try and see what errors that leaves you? not sure what you are using for your database work?

here is the full rule_values table from peq cvs. so try that and see what happens. Just make sure the rule_sets table is set to 1.

Code:
CREATE TABLE `rule_values` (
  `ruleset_id` tinyint(3) unsigned NOT NULL  default '0',
  `rule_name` varchar(64) NOT NULL default '',
  `rule_value`  varchar(10) NOT NULL default '',
  PRIMARY KEY   (`ruleset_id`,`rule_name`),
  KEY `ruleset_id` (`ruleset_id`)
)  ENGINE=MyISAM DEFAULT CHARSET=latin1;


INSERT INTO `rule_values` VALUES ('1',  'GM:MinStatusToZoneAnywhere', '250');
INSERT INTO `rule_values` VALUES ('1',  'Character:MaxLevel', '65');
INSERT INTO `rule_values` VALUES ('1',  'Character:LeaveCorpses', 'true');
INSERT INTO `rule_values` VALUES ('1',  'Character:LeaveNakedCorpses', 'true');
INSERT INTO `rule_values` VALUES  ('1', 'Character:ExpMultiplier', '0.75');
INSERT INTO `rule_values` VALUES  ('1', 'Character:DeathExpLossLevel', '10');
INSERT INTO `rule_values` VALUES  ('1', 'Character:CorpseDecayTimeMS', '86400000');
INSERT INTO `rule_values`  VALUES ('1', 'Character:AutosaveIntervalS', '300');
INSERT INTO `rule_values`  VALUES ('1', 'Character:HPRegenMultiplier', '100');
INSERT INTO `rule_values`  VALUES ('1', 'Character:ManaRegenMultiplier', '100');
INSERT INTO  `rule_values` VALUES ('1', 'Character:EnduranceRegenMultiplier',  '100');
INSERT INTO `rule_values` VALUES ('1', 'Guild:MaxMembers',  '2048');
INSERT INTO `rule_values` VALUES ('1', 'Skills:MaxTrainTradeskills',  '21');
INSERT INTO `rule_values` VALUES ('1', 'Pets:AttackCommandRange',  '150');
INSERT INTO `rule_values` VALUES ('1', 'World:ZoneAutobootTimeoutMS',  '120000');
INSERT INTO `rule_values` VALUES ('1',  'World:ClientKeepaliveTimeoutMS', '95000');
INSERT INTO `rule_values` VALUES  ('1', 'World:UseBannedIPsTable', 'true');
INSERT INTO `rule_values` VALUES  ('1', 'World:MaxClientsPerIP', '-1');
INSERT INTO `rule_values` VALUES ('1',  'World:ExemptMaxClientsStatus', '-1');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:PetSpellAggroMod', '10');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:SongAggroMod', '33');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:SpellAggroMod', '100');
INSERT INTO `rule_values` VALUES ('1',  'Combat:BaseCritChance', '0.0');
INSERT INTO `rule_values` VALUES ('1',  'Combat:WarBerBaseCritChance', '0.03');
INSERT INTO `rule_values` VALUES  ('1', 'Combat:BerserkBaseCritChance', '0.06');
INSERT INTO `rule_values`  VALUES ('1', 'Combat:NPCBashKickLevel', '6');
INSERT INTO `rule_values`  VALUES ('1', 'Character:ConsumptionMultiplier', '200');
INSERT INTO  `rule_values` VALUES ('1', 'Spells:AutoResistDiff', '15');
INSERT INTO  `rule_values` VALUES ('1', 'Spells:ResistChance', '2.0');
INSERT INTO  `rule_values` VALUES ('1', 'Spells:ResistMod', '0.40');
INSERT INTO  `rule_values` VALUES ('1', 'Spells:PartialHitChance', '0.7');
INSERT INTO  `rule_values` VALUES ('1', 'Combat:ClientBaseCritChance', '0.0');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:NPCGlobalPositionUpdateInterval',  '60000');
INSERT INTO `rule_values` VALUES ('1',  'NPC:MinorNPCCorpseDecayTimeMS', '600000');
INSERT INTO `rule_values` VALUES  ('1', 'NPC:MajorNPCCorpseDecayTimeMS', '1200000');
INSERT INTO `rule_values`  VALUES ('1', 'Zone:GraveyardTimeMS', '1200000');
INSERT INTO `rule_values`  VALUES ('1', 'Zone:EnableShadowrest', '1');
INSERT INTO `rule_values` VALUES  ('1', 'Map:FixPathingZWhenLoading', 'true');
INSERT INTO `rule_values` VALUES  ('1', 'Map:FixPathingZAtWaypoints', 'true');
INSERT INTO `rule_values` VALUES  ('1', 'Map:FixPathingZWhenMoving', 'true');
INSERT INTO `rule_values` VALUES  ('1', 'Map:FixPathingZOnSendTo', 'false');
INSERT INTO `rule_values` VALUES  ('1', 'Zone:ClientLinkdeadMS', '180000');
INSERT INTO `rule_values` VALUES  ('1', 'NPC:UseItemBonusesForNonPets', 'true');
INSERT INTO `rule_values`  VALUES ('1', 'Map:FixPathingZMaxDeltaSendTo', '20.0');
INSERT INTO  `rule_values` VALUES ('1', 'Map:FixPathingZMaxDeltaLoading', '20.0');
INSERT  INTO `rule_values` VALUES ('1', 'Map:FixPathingZMaxDeltaMoving',  '20.0');
INSERT INTO `rule_values` VALUES ('1',  'Map:FixPathingZMaxDeltaWaypoint', '20.0');
INSERT INTO `rule_values` VALUES  ('1', 'Character:HealOnLevel', 'false');
INSERT INTO `rule_values` VALUES  ('1', 'Character:FeignKillsPet', 'false');
INSERT INTO `rule_values` VALUES  ('1', 'Character:ItemManaRegenCap', '15');
INSERT INTO `rule_values` VALUES  ('1', 'Character:ItemHealthRegenCap', '15');
INSERT INTO `rule_values` VALUES  ('1', 'Combat:UseIntervalAC', 'true');
INSERT INTO `rule_values` VALUES ('1',  'Combat:PetAttackMagicLevel', '30');
INSERT INTO `rule_values` VALUES ('1',  'NPC:SayPauseTimeInSec', '10');
INSERT INTO `rule_values` VALUES ('1',  'NPC:OOCRegen', '0.66');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:SmartAggroList', 'true');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:SittingAggroMod', '35');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:MeleeRangeAggroMod', '20');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:CurrentTargetAggroMod', '0');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:CriticallyWoundedAggroMod', '100');
INSERT INTO `rule_values` VALUES  ('1', 'Aggro:SlowAggroMod', '450');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:IncapacitateAggroMod', '500');
INSERT INTO `rule_values` VALUES ('1',  'Aggro:MovementImpairAggroMod', '175');
INSERT INTO `rule_values` VALUES  ('1', 'NPC:BuffFriends', 'true');
INSERT INTO `rule_values` VALUES ('1',  'Character:DeathItemLossLevel', '10');
INSERT INTO `rule_values` VALUES ('1',  'Watermap:CheckWaypointsInWaterWhenLoading', 'true');
INSERT INTO  `rule_values` VALUES ('1', 'Watermap:CheckForWaterAtWaypoints',  'true');
INSERT INTO `rule_values` VALUES ('1',  'Watermap:CheckForWaterWhenMoving', 'true');
INSERT INTO `rule_values` VALUES  ('1', 'Watermap:CheckForWaterOnSendTo', 'false');
INSERT INTO `rule_values`  VALUES ('1', 'Watermap:CheckForWaterWhenFishing', 'true');
INSERT INTO  `rule_values` VALUES ('1', 'Watermap:FishingRodLength', '30');
INSERT INTO  `rule_values` VALUES ('1', 'Watermap:FishingLineLength', '40');
INSERT INTO  `rule_values` VALUES ('1', 'Character:ItemDamageShieldCap', '30');
INSERT  INTO `rule_values` VALUES ('1', 'Character:ItemAccuracyCap', '150');
INSERT  INTO `rule_values` VALUES ('1', 'Character:ItemAvoidanceCap', '100');
INSERT  INTO `rule_values` VALUES ('1', 'Character:ItemCombatEffectsCap',  '100');
INSERT INTO `rule_values` VALUES ('1', 'Character:ItemShieldingCap',  '35');
INSERT INTO `rule_values` VALUES ('1',  'Character:ItemSpellShieldingCap', '35');
INSERT INTO `rule_values` VALUES  ('1', 'Character:ItemDoTShieldingCap', '35');
INSERT INTO `rule_values`  VALUES ('1', 'Character:ItemStunResistCap', '35');
INSERT INTO `rule_values`  VALUES ('1', 'Character:ItemStrikethroughCap', '35');
INSERT INTO  `rule_values` VALUES ('1', 'Spells:PartialHitChanceFear', '0.25');
INSERT  INTO `rule_values` VALUES ('1', 'Zone:MQWarpExemptStatus', '-1');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:MQZoneExemptStatus', '-1');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:MQGateExemptStatus', '-1');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:MQGhostExemptStatus', '-1');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:EnableMQWarpDetector', 'true');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:EnableMQZoneDetector', 'true');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:EnableMQGateDetector', 'true');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:EnableMQGhostDetector', 'true');
INSERT INTO  `rule_values` VALUES ('1', 'Zone:MQWarpDetectorDistance', '4900');
INSERT  INTO `rule_values` VALUES ('1', 'Zone:MQWarpLagThreshold', '140');
INSERT  INTO `rule_values` VALUES ('1', 'Zone:MQWarpThresholdTimer', '90000');
INSERT  INTO `rule_values` VALUES ('1', 'Combat:EnableFearPathing', 'true');
INSERT  INTO `rule_values` VALUES ('1', 'Combat:FleeHPRatio', '22');
INSERT INTO  `rule_values` VALUES ('1', 'Combat:FleeIfNotAlone', 'false');
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:08 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3