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Old 08-07-2008, 03:14 PM
Derision
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Join Date: Feb 2004
Location: UK
Posts: 1,540
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Quote:
Originally Posted by So_1337 View Post
Is there an op_code triggered by looting a certain item ID or killing an NPC of a certain type?
No, the way I see it working is, whenever you kill a mob, or loot something, the server will need to check if you have any active tasks, and if killing that mob, or looting that item, was an objective of the task, then incrementing the kill/loot count for the task and sending the Task Complete packet when you have killed/looted the required number.

Quote:
Feel free to shoo me away from this thread. I know I'm in far over my head. Just pitching that out there, though, as a rough example.
I welcome anyones ideas. I never actually did any of these Tasks when I played on live.
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