New Special Attack - Immune to Ranged
I don't think there is anything to make NPCs immune to ranged damage yet, but I do think it would be useful for creating some more diverse types of encounters. It would basically be to make NPCs immune to ranged (bow/arrow) and throwing/throwingV2 damage. I am not sure what it would take to code this yet, but I may look into it if I get some time.
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