Avoidance changed/bugged?
After upgrading my 1129 Revision 0 to Revision 330, and the server is up and running nicely, I noticed some players with high Avoidance not getting hit. I tested it myself with custom avoidance only items I made up. Only way to fix it was to lower the ItemAvoidanceCap from 100 to 10. Is this normal that I need to do this?
Also saw some new rules. Are these correct?
Combat:BaseHitChance 54.0
Combat:HitPerLevelDiff 45
What should they be? Do they affect the avoidance issue?
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