Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old 04-17-2009, 04:39 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Thanks for the reports, but remember when testing SoF and reporting issues, it is very important that you are using the absolute latest updates from the SVN. While the binaries try to stay somewhat current, they can get behind fairly quickly considering how quickly the SoF updates come in at times.

Almost every issue you mentioned has already been corrected as of Revision 432, which is the current one ( quite a few updates since R408 ). See the change list here for recent updates:

http://code.google.com/p/projecteqemu/source/list

I think the only issue you mentioned that hasn't been addressed yet is the issue with books. I haven't even tested them yet personally, but I would guess that we probably need to adjust the structure for them to work properly.

As for the hex you are seeing in your log files, that can be any number of things. Most of the stuff you see in there atm should be perfectly normal.

I think the bind traps are something specific to the new PEQ database updates. I am not exactly sure what they are, but I would guess they are something similar to the Illusionist I have set on Storm Haven. Basically, I use that NPC to move players from their spawn point so you don't get 20 characters all piling up on top of each other. Otherwise, it can get characters stuck and also causes heavy position updates to be sent out wasting a ton of bandwidth. I dunno if PEQ has them set to be invisible in Titanium, but if so, they might need to do something different to make them invisible in SoF. I think race 240 works fine for invisible NPCs no matter what client. Also, I think that the invis field in the spawn structure for SoF isn't found yet, but that is on the todo list.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!

Last edited by trevius; 04-17-2009 at 12:44 PM..
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:46 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3