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Old 06-19-2009, 10:43 AM
Yeormom
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Join Date: Apr 2004
Location: 127.0.0.1
Posts: 402
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Some of the data is sent to the timer event, such as $name of player and $entity_list for the zone. I was specifically trying to functions for the client but those seemed to fail as well, strangely enough.
Code:
sub EVENT_TIMER
{
     quest::say("Hello $name");
     $c = $entity_list->GetClientByName($name);
     $charname = $c->GetName();
     quest::say("Hi $charname");
     $c->MovePC(1,1,1,1);
     $c->CastSpell(1,1);
}
Output:
Code:
NPC says, 'Hello JohnDoe'
NPC says, 'Hi JohnDoe'
*crickets*
*more crickets*
Not an actual script but prefect representation if all function input had valid data.
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