Sorry to keep being a bother, but checking Zones Points and Zone Config outputs the entries commented out. Any chance that can be changed?
Also, how difficult would it be to add an option to UPDATE npc_types instead of INSERT? If checked, the SQL may look like:
Code:
UPDATE npc_types set field1 = $field1, field2 = $field2 where name = $name and id >= @StartingNPCTypeID and id <= @StartingNPCTypeID + 999;
That would help me to use new collects to update already built zones, since you've added proper texture and face parsing! Of course, the default option should probably create INSERTS for new zones
I can't thank you enough, this seriously is the best parser EQEmu has ever seen! My hope is the next version of the PEQ database will have every zone supported by our client at least spawned with doors, objects, fog, etc.