Making spells tweaking the existing effects is not a problem.
examples of what i want to do
I am wanting to :
Give Shaman parry.
Give all classes pick Lock.
I am also want to give the priests DMG bonus on weapons.
If I can base DMG mitigation more on the Armor type.
Make all mobs will hit beastlords for 32K damage no matter what.
I am realizing that some of this may not be possible because of what is coded into the client
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