Loottables
1.
Lets take Gynok Moltor for example:
He got 2 lootdrops : 2885 and 90097, but...
2885 has a probability of 50 and
90997 a probability of 100.
Is this supposed to work? Is the probability added up to 150 and then divided? Or is the lootdrop 90997 always rolled and 2885 does not have any chance to drop?
2. Can I make a lootdrop with a probability of 1/1000 for example?
3.
Another question:
I saw loottables with only 1 lootdrop in it, which sometimes got a probability below 100. Well, thats okay as some mobs arent supposed to drop loot every time. But what about the "chance" column in the lootdrop_entries table? Do the chances sum need to be 100?
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