Linking mob spawns/pulls
I have been trying to come up with a way to implement linked mob pulls (a set of mobs will always aggro when one does) and respawns (when one of the mobs respawns, they all do). My first thoughts were to do this in a quest script (as I'm not familiar enough with the server source to code it there) but I'm not sure how to go about implementing this. If anyone has done this before or knows what quest functions or source code locations this stuff would use I'd appreciate the assistance.
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