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Old 07-26-2012, 07:48 PM
Tabasco's Avatar
Tabasco
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Join Date: Sep 2009
Posts: 269
Default Dungeon Crawl - Classic Hybrid

I started working on this a month or two ago and a handful of folks have been playing on there since. I've enjoyed it quite a bit so I figured I would share some details here.

The server is pretty traditional with a few exceptions.
Expansions go to Luclin, but all races and classes are available except Drakkin.
There is no formal hub, scriber, buff bot, etc.

You start in your regular home city but Soulbinders can transport you to handful of convenient locations around the world so different races can readily group.
Hailing a Soulbinder also sets a waypoint allowing you to teleport from any Soulbinder to any other that you have discovered on a per-character basis.

Your stats are more meaningful, influencing melee abilities, spell damage, cast time, natural haste, mitigation skills, pet power, pet weapon damage, etc.
Most bonuses are set up to use multiple stats so having a good spread with a general focus on typical stats for your class is a good idea.

We've flagged over 1700 boss and named mobs. Some are well known, others not so much, and I didn't forget the necros and dark races either, so commonly camped old-world guards and bards are included.
This list has then been classified with a boss level to describe difficulty and this rating effects bonus loot drop chance and quality.

Any named mob has a base 10% chance (boss level increases this) to drop bonus loot scaled to their level and difficulty, typically not exceeding the kind of thing you would find on any other named mob at that level.

Trash mobs have a 1% chance to drop additional lower quality loot. The stuff isn't that great and it's very infrequent, but when they do drop it feels a lot like Christmas.

Experience gain is faster than classic but still quite slow. It's pretty easy to solo most classes in the beginning but grouping is going to be better exp and more reliable leveling.

The box limit is 2, just to catch all those multi-player households.

I have a few low-end tailoring and blacksmithing recipes slightly augmented with more to come. The idea is to make this stuff worthwhile without it becoming overpowered.

What I've found most compelling is that a lot of the quests that people tend to skip over are worth something because of the stat bonuses and buffs that we didn't even use on classic are like gold now. I'm looking at you Spirit of Snake.
Anyway, it's been good fun for a handful of people and I think we could all use some new meat to group with and crack some raid content.
The level cap is 50 but once people start getting into the harder planes we already have server-wide quest in planning to increase the cap to 55.

http://midian.homelinux.net -- Site still says Discordant Whisper but I shut it down recently. The forum has links to the db and character browser though.
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