Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 11-29-2012, 05:50 PM
Drajor's Avatar
Drajor
Developer
 
Join Date: Nov 2012
Location: Halas
Posts: 355
Default

Quote:
Originally Posted by Caryatis View Post
#spawn <stuff>
#npcspawn create
This (vaguely)describes making a new npc, which by using #npcspawn create will be added to a new spawn group and spawn entry. Jsr's process includes much more detail about creating an npc from possibly preexisting npc_type, creating and adding a new spawn group plus configuring the chance of the npc spawning. I get the impression you and Jsr have different goals in mind.
__________________
Drajor regards you indifferently -- what would you like your tombstone to say?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:24 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3