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Old 12-31-2012, 04:07 AM
thepoetwarrior
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Join Date: Aug 2007
Posts: 307
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Thanks Akkadius for the info. I'll see what I can find out.

The qglobal problem is mainly the key npc which is different from the instance npc so there is no need for delay.

I can see where qglobals would be faster than accessing the database every time. Just need to find out how/where players are bugging it.
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