NPC eats 1st turn in them works.
Hey guys,
I am haven a weird issue and I cannot figure it out. I searched forums but I definitely cannot hit the right keywords for this lol.
What is happening is, everytime a zone is completely reloaded by zoning in(Dynamic Zones), the quests requiring item turn ins do not initialize until the 1st item is turned in. Thus the npc takes the handin, puts it in its inventory(verified by #npcstats), then starts to work. So all of my quests are broke and taking peoples items with no rewards.
This is happening to everything. Even NPCs that you hail to talk, you have to hail once to start them, then hail again to make them work.
I thought it may have been my global_npc and I took it out but it is still doing it. Am I missing something? lol
Thanks a ton guys!
Fig
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