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Spell Support Broken Spells? Want them Fixed? Request it here.

 
 
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Old 11-14-2013, 08:07 PM
Township EQ
Hill Giant
 
Join Date: Sep 2013
Posts: 118
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So I've been trying to make custom teleport spells for awhile now and I'm a bit confused about something.



This is Circle of Commons.

Casting it teleports me to 1427.0, 478.0, -51.9, heading=162.5

I've tried making custom ones many times before (not this one exactly) but I always run into the problem that my locations get wonky. So what does each value even do?

What is 325 at the bottom? is 478 the Y loc? I've looked at another one and the value for teleport is 1 and then the Y loc where it teleports you is a whole different number. There seems to be some kind of voodoo ritual to making teleport spells that I don't understand, someone please help.
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