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  #10  
Old 04-18-2014, 02:10 AM
Esildor
Hill Giant
 
Join Date: Feb 2010
Posts: 207
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Been playing with this for a bit and still haven't been able to get anything to work.

I don't understand enough of what's going on in what you posted previously Kayen in order to work in what I'm trying to get done.

I've tried this, and I know it's specific to this ID, I was just trying to see if I could get it to work. Also, yes, 4001 was the GroupID assigned to the group my guys were in while testing it.

Code:
sub EVENT_LOOT {
  if ($Group_ID == 4001) {
    if($looted_id == 132611) {
      quest::updatetaskactivity(275,7,1);
      }
    }
}
I found elsewhere the if ($Group_ID == #) so I assume that is valid? If so, how come this won't work? I have confirmed that this works:

Code:
sub EVENT_LOOT {
  if($looted_id == 132611) {
    quest::updatetaskactivity(275,7,1);
    }
 }
I took a complete shot in the dark on this:

Code:
my $GroupID = $client->GetGroup();

sub EVENT_LOOT {
  if ($looted_id == 132611) {
    if ($GroupID == ()) {
      quest::updatetaskactivity(275,7,1);
      }
    }
}
Lastly on a whim I tried using signals. I used:

Code:
##In the player.pl

sub EVENT_LOOT {
  if ($looted_id == 132611) {
    quest::signalwith(4280015,200,0);
    }
}

##In a Controller.pl

sub EVENT_SIGNAL {
  if ($signal == 200) {
    quest::updatetaskactivity(275,7,1);
    }
}
I really don't see why the last option didn't work with signals, it's a shitty way to do it but in theory should work .. right?

Any help is appreciated. Or, if someone could help break down the snippet of code that Kayen posted, if I understood it better I could probably get it to work for what I want.
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