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Old 12-15-2014, 09:17 PM
Bandor
Hill Giant
 
Join Date: May 2014
Posts: 209
Default Couple things im trying to implement

So let me start by saying im a complete rookie but im a decent learner imo lol. There are a couple things im trying to get help implementing to my server any help would be appreciated.


1. Making Pal's and Sk's Dual Wield. Ive researched this topic and found a code that seems to be what im looking for but have questions on it.

Code:
DELIMITER $$
CREATE PROCEDURE setSkillCap(iskill int, iclass int, ibase int, imult int, istart int, istop int)
BEGIN
DECLARE i INT DEFAULT 1;
SET i = istart;
WHILE(i < istop) DO
INSERT INTO skill_caps VALUES (iskill, iclass, i, (ibase + (i*imult)));
SET i = i + 1;
END WHILE;
END$$
DELIMITER ;
It follows to say:
Now if you want to let beastlords have double attack from level 30,

Code:
call setSkillCap(20, 15, 5, 5, 30, 71);
My question is what do I edit to get this set for Pal's and Sk's to get the ability at level 13 and do I just source the code in SQL after completing?


2. Attempting to redefine the tanking classes. Is there any way of changing the base mitigation on a per class basis? Im thinking this would be the best and cleanest way to make the Paladin a raid tank and the warrior a group tank,though im open to ideas.


3. On my server tanks wear shields. So im curious is there anyway I can modify the amount of hate generated by bash at the base level. And possibly attack aswell. And if so would this be achievable on a class by class basis or would it effect all classes?
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