Player.pl and Player.lua - can they coexist?
I was playing around with global server wide quests last night, and wanted to run a simple test in player.pl to write some text when a character levels up. I named the file global_player.pl and put it in the global quest directory. There is a global_player.lua file in there already. When the character leveled, the text did not display. The code was your example sample player quest code:
sub EVENT_LEVEL_UP {
$client->Message(15, "You've leveled up, you are now $ulevel, perhaps you should go adventure elsewhere now.");
}
My question is, does only one of these files take presidence? I don't want to disturb the .lua file there because it looks like it adds adventure text I would like to see.
The reason for asking is my goal is to have a quest that scribes players spells when they level up. Is player.pl the place to put such a quest? Can someone suggest an alternative?
Thanks!
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