The Hit Points is a known issue, you need to replace the Bot:GenerateBaseHitPoints() section in bots.cpp with this code patch.
Code:
int32 Bot::GenerateBaseHitPoints()
{
// Calc Base Hit Points
int new_base_hp = 0;
uint32 lm = GetClassLevelFactor();
uint32 Post255;
if ((GetSTA() - 255) / 2 > 0)
Post255 = (GetSTA() - 255) / 2;
else
Post255 = 0;
new_base_hp = (5) + (GetLevel()*lm / 10) + (((GetSTA() - Post255)*GetLevel()*lm / 3000)) + ((Post255*GetLevel())*lm / 6000);
this->base_hp = new_base_hp;
return new_base_hp;
}