Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #2  
Old 03-16-2015, 07:54 AM
dagulus2
Hill Giant
 
Join Date: Feb 2013
Posts: 220
Default

The Hit Points is a known issue, you need to replace the Bot:GenerateBaseHitPoints() section in bots.cpp with this code patch.

Code:
int32 Bot::GenerateBaseHitPoints()
{
	// Calc Base Hit Points
	int new_base_hp = 0;
	uint32 lm = GetClassLevelFactor();
	uint32 Post255;

	if ((GetSTA() - 255) / 2 > 0)
		Post255 = (GetSTA() - 255) / 2;
	else
		Post255 = 0;

	new_base_hp = (5) + (GetLevel()*lm / 10) + (((GetSTA() - Post255)*GetLevel()*lm / 3000)) + ((Post255*GetLevel())*lm / 6000);

	this->base_hp = new_base_hp;

	return new_base_hp;
}
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:22 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3