Snare mobs keep moving
I am having an issue on my server and wondered if anyone else has noticed this before. I noticed a week ago or so that when I cast snare on a mob running away they graphically stop moving (when low on health), but they actually keep moving. They continue to move (invisibly) agroing mobs and such as if they were not snared while the model stays where it was snared. If you run up to the model of the snared mob and try and attack it it says target is to far away to attack. If the mob has a dot on it and it dies it shows the mob die where it was snared but can not loot the body due to it being to far away. Last git pull I did was last night (6/4/15) and recompiled the server. Only custom stuff I have done is add some beastlord pets to the pets.ccp.
|