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Old 11-28-2015, 11:42 AM
Huppy's Avatar
Huppy
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Join Date: Oct 2010
Posts: 1,332
Default EQEmu_Update System - Bots and AA's

I've been vigorously trying to sort these little details out, but not much success. I've scrolled
through the changelog to see if there was anything I missed.
First of all, I have went all through the database trying to find a rulevalue, etc to set the
number of bots allowed. I can't find anything. Definately nothing in the rule values and
actually not much in there at all regarding bots.
The bots are working, for the most part, they don't zone with client. I remember having
a fix for that a long time ago, before all this new updating system came along.
As you will see below, I have ran the updates (twice even to make sure).


Code:
Enter numbered option and press enter...

> 4
Retrieving latest bots database manifest...
 o URL: (https://raw.githubusercontent.com/EQEmu/Server/master/utils/sql/git/bots/bots_db_update_manifest.txt)
 o Saved: (db_update/db_update_manifest.txt) 
Reading manifest...

DB up to date with: 9000 - '2015_09_30_bots.sql

I was also trying to find out the problem with the AA system. After clients spend their AA's
when they zone, they lose all of the spent AA's. Any points that are not spent are still there,
but showing the number of spent AA's as well. Just the whole spent AA's are reset back to zero

This morning, just to make sure, I ran every entry in the eqemu_update twice. The source
code is totally up to date as well. These are just a couple little quirks I'm trying to work out.

AFTER POST EDIT : Found a post with this fix to get the AA's working :
http://www.eqemulator.org/forums/showthread.php?t=40152

Code:
RENAME TABLE `character_alternate_abilities` TO `character_alternate_abilities_old`;                                                                                                                                                     
DROP TABLE IF EXISTS `character_alternate_abilities`;                                                                                                                                                                                    
CREATE TABLE IF NOT EXISTS `character_alternate_abilities` (                                                                                                                                                                             
   `id` int(11) unsigned NOT NULL DEFAULT '0',                                                                                                                                                                                            
   `aa_id` smallint(11) unsigned NOT NULL DEFAULT '0',                                                                                                                                                                                    
   `aa_value` smallint(11) unsigned NOT NULL DEFAULT '0',                                                                                                                                                                                 
   `charges` smallint(11) unsigned NOT NULL DEFAULT '0',                                                                                                                                                                                  
    PRIMARY KEY (`id`,`aa_id`)                                                                                                                                                                                                             
) ENGINE=InnoDB DEFAULT CHARSET=latin1;
Now to have some lunch and work on the bot quirks
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