The first mob that spawns stands up until the second mob spawns then mob 1 FD's however ONLY the first mob FD's and all subsequent mobs stay standing... any help?
Code:
sub EVENT_SPAWN {
my $random_race = quest::ChooseRandom(1,4,6,7,);
my $random_texture = quest::ChooseRandom(1,2);
my $random_weapon = quest::ChooseRandom(1,2,3,7,8,14);
my $random_gender = int(rand(2));
$npc->SetAppearance(3);
quest::npcgender($random_gender);
quest::npcrace($random_race);
quest::npctexture($random_texture);
quest::wearchange(7, $random_weapon);
quest::setanim(101140, 3);
}
sub EVENT_SIGNAL {
if($signal == 1) { #signal from boss to increase damage if players have not killed corpses
quest::signalwith(101109,2,int(rand(5)))
}
}
sub EVENT_DEATH {
quest::signalwith(101109,3,int(rand(5))) #were signaling back that this corpse has been killed and it will reduce boss damage
}
Edit: added the reduntant quest::setanim(101140, 3); to try and troubleshoot but still isnt working.