Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Development > Archive::Development

Archive::Development Archive area for Development's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 01-09-2003, 10:08 AM
COmmanderMonke
Fire Beetle
 
Join Date: Dec 2002
Posts: 2
Default Error running zone.exe

I recently compilied zone using .net and a clean copy of the source from source forge. After the character login screen a diaglog box poped up stating that there was a "Run-time check failure #2 - Stack around the varible 'buffer1' was corrupted" and that the error occured in client.cpp at the top of the object makedoorspawnpacket Is there any work around for this?
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 08:05 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3