Adjust base regeneration rates of players
I just noticed that my characters are regenerating +8hp per tick standing at level 1. I'm trying to make this classic, which should be +1hp regen per tick while standing for normal races.
I've adjusted everything I can in the rule_values table, but nothing seems to affect this. From my research here on the forums, the +8hp per tick was hard coded into the source and the only way to adjust it is if I compile a server myself.
Is this true?
If this is true, what would be a good workaround to get the regen to be normal again?
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