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Old 03-03-2003, 02:30 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
Default Some feedback needed.

First some background. I submitted a reply to the very long post about new feature ideas. The following is the reply:

Quote:
Another small thing that would be nice is NPCs equipping weapons and other items if the "equip" flag in the loot table is set to 1 - it's a bit odd seeing guards bashing everything to death with their bare hands (if they're Monks, then why can they wear plate armour!?)

I just fixed this last night. NPCs will equip any item you tell them to, ALTHOUGH, at this time I have only made it display the primary and secondary items and also if the item is equipable on the chest of an npc, it will display the texture associated with the item. (IE if they equip Nobles Robe, you will see the graphic for the robe on them.) Also since STR and AC are the only stats we use for NPCs, they are the only stats that I have increased when a NPC equips an item. Yes, NPCs will now get the AC and str associated with an item. The same you would receive if you owned the item
.


Now to my question. Now that NPCs can equip items/weapons in their primary/secondary do you guys want to see the NPC use the dmg/dly of the weapon if they carry a weapon? Oh and before you ask, Im adding the ability to give an npc equipment and have it autoequip it.
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