OpenZone 1.6
Ths one is definitely worth having if you're making full-blown zones.
1. Made numerous optimizations so that exporting to .WLD and .S3D take *far* less time.
This will probably be it for a while. I'd love to get placeable objects (trees and such) in, but I have no idea how their location is stored. I'd like to stand back and see what kind of zones people come up with first, or what ideas or information other people might have.
WC
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