OpenZone 1.9
1. Added the ability to group and ungroup objects. Basically you select a bunch of objects and click Object...Group, or use the group button on the toolbar. You will be prompted for a group name, after which a group object will be created containing the objects. All objects' coordinates, rotations, sizes, etc. will be changed so they are relative to the group. The group can be dissolved by selecting it and clicking ungroup. Only objects that all have the same parent object can be grouped. You can nest groups within groups, to whatever degree you like.
2. Objects can be moved from one group to another by selecting an object on the treeview and dragging it to the place desired. Entire groups can be moved this way, but only one object (or group) can be moved at a time. The object that is moved will have its coordinates, angles, etc. changed to reflect its new parent.
3. Added clipboard support. A single object (or group) can be placed on the clipboard. The standard Cut, Copy, and Paste operations apply. When an object is pasted it is put on the root of the object tree, but it can be moved to a group like any other object.
4. Moved the Object...Delete menu item to the Edit menu so it sits with Cut/Copy/Paste.
5. General GUI improvements, like button glyphs on menus, menu separators, etc.
6. Quite a few internal bug fixes and code simplifications.
7. Changing an object's properties while in bird's-eye mode will preserve your viewpoint instead of resetting it to the default. You'll see a momentary flicker as it resets it but it will then be restored to where it was last.
As soon as I finish here I'm going to update my zone, textures, etc. on the FTP site with a new version that takes advantage of 1.9's features. Once I do, you'll need to upgrade to 1.9 to play with the .SCN file.
WC
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