Faction and Aggro
			 
			 
			
		
		
		
		Got a couple of questions, that I hope someone can answer. 
 
On Faction: 
 
Looking at the Faction Table in the database, I see that there is a base faction and many mods.  Does anyone know what the acceptable range for base faction is?  (ie. what number is going to represent KOS?).   The mods are labeled as Mod_c1 - Mod_c15 (presumably class modifiers) Mod_r1 - Mod_r14 (presumably racial modifiers) Then several nonsequential Mod_r## (which I assume are religious modifiers).   Does anyone have a list of what specific class/race/religion each of these represent? 
 
On Aggro: 
 
Are mobs supposed to be assisting one another?   Because on my server they are not.  I can walk up to a group of mobs, and as long as I'm not KOS to them, I can fight one in the middle of the group and the others will stand by and do nothing.  I thought that was what the Social entry in the NPC Table was for.  Is there something I need to do to turn this on, or is it not implemented yet? 
 
Thanks for any help. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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