Question About Parsing The Items Raw_Data Blob
Hello,
I've been toying around recently with the items raw_data blob trying to parse it out to a normalize database structure. I've ran into few questions though and hoped someone here might know the answer or where to point me to. I checked out the item struct in EQEmu Admin and it was very handy in helping to figure out what each byte was. I'm looking for the following:
1) A list of the numerical values for each race and class is
2) A list of the numerical values for each weaponskill
3) A list of the numerical values for each food/drink size.
What I mean is like this is for slots:
0000000 = None
0000004 = Head
0000008 = Face
0000018 = Ear
0000032 = Neck
0000064 = Shoulders
0000128 = Arms
0000256 = Back
0001536 = Wrist
0002048 = Range
0004096 = Hands
0008192 = Primary
0016384 = Secondary
0098304 = Finger
0131072 = Chest
0262144 = Legs
0524288 = Feet
1048576 = Waist
2097122 = Ammo
Anyway, thanks for any help you can offer. My head hurts as it is from looking at this data, some of which is strange.
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