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  #31  
Old 03-29-2002, 05:37 PM
Malevolent
Hill Giant
 
Join Date: Mar 2002
Posts: 171
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I popped over to south karana tonight for a bit. Looks like the hatedecay code I have in there is a bit of a drawback for larger zones. The gnoll I was watching went back and forth, back and forth, but it did stop to kill the human I spawned near it.

So it goes. In the entity.cpp file you'll find commented lines which when uncommented check for level and faction in addition to the other checks already mentioend elsewhere. The filein the zip file does not make these checks. It only checks ti ensure the race is not the same.

It shouldn't make much difference outside of the patterns of organization that you may observe.

E.g., in erudsxing, hojo has gone hunting for a giant pirana. Alas, the hate timer slows him down a bit. I'm not sure I want to turn this off, as it gives the impression that they are fighting their hunger. I might slow it down a bit. We'll see when I get back to it here in a couple days.

--MV
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