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Old 10-29-2003, 03:14 AM
drcrimzon
Fire Beetle
 
Join Date: May 2003
Posts: 4
Default world.exe issues (client 1017, server unexpected opcode)

Ok, I'm running from the compliled DR4 (release, win32) code.

World, and zones start up fine. Using the eqemu login server. The client can connect to Earlville, and a few other servers that say they are patched to work, which is probably all I need to fix my server, but I cannot find any topics about this problem. Sorry if this is a duplicate.

When a client tries to connect, they get a 1017 error, and the server gets:

220057 New client from ip: 207.30.1.1 port: 1322
[Error] Expecting OP_SendLoginInfo, got 238
Removing client from ip:207.30.1.1 port: 1322

Here is some information about my connection, Direct connection to the internet, no firewall. The IP address above has been changed to protect the guilty. So my system has an external ip address. SQL, and the world/zone programs are running on this box.

Here are my config files:
loginserver.ini:
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginport=5997
worldname=TestBROKEN
worldaddress=207.30.1.1
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

db.ini:
[Database]
host=localhost
user=test
password=*************
database=eq
compression=off
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