Go Back   EQEmulator Home > EQEmulator Forums > Archives > Archive::Support > Archive::Windows Servers

Archive::Windows Servers Archive area for Windows Servers's posts that were moved here after an inactivity period of 90 days.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 04-27-2004, 08:31 AM
mikenune
Discordant
 
Join Date: Apr 2004
Location: Gukta
Posts: 359
Default Support Request for Unsupported Version! :P

I finally broke down and installed a copy of MS Visual Studio .NET (gotta love that MSDNAA thingie! ) and compiled myself a 5.7-DR2 version of EQEMu after making a few minor code changes.

Now, I'm running into a problem. I can start up my servers fine - both World.exe and 9 dynamic Zone.exes just fine with no errors (except for the missing time.cfg file).

Then, I login to the EQEMu servers and fine mine in the list - mikenune's (Non-Legit) World Server - and connect to it just fine.

I get to the character creation screen and create myself say... a Froglok Pally named Jibber.

Then I go out to my World.exe and see my character created OK (he's in the DB too).

Finally, I try to log in with my newly created character and World.exe IMMEDIATELY crashes! I get the stupid Windows popup box saying "Would you like to send a report to Microsoft" and everything.

When I debug the code, it says the problem is right where World.exe tries to determine my starting point. It looks like I'm getting an error right after I pull the information from the DB.

Has anyone else had this problem?

P.S.
The only changes I made to the code was to correct all the mis-spellings of DUAL_WIELD (used to be DUEL_WIELD). And yes, I got them all, otherwise it wouldn't have compiled or at least given me warnings about having an undefined variable.

I also know that it can read the database fine because, as World.exe loads, it tells me that it has successfully loaded something like 27,000 items from the database.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:22 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3