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Old 04-28-2004, 09:06 AM
ShirraWhitefur
Fire Beetle
 
Join Date: Apr 2004
Posts: 3
Default A possible bug? Skill Trainer NPC's seem non-working?

Greetings all..
I want to start off saying.. If this isn't a bug, but is just something not coded up yet, well.. sorry for wasting the time.

Anyways..
I've spent the last several days kludging together a win32 server, first from the 0.56 binaries, and then later starting over an' using the latest CVS. I've had the fun of recompiling an' resourcing repeatedly, and most of all of it solely geared towards the idea of managing to make those darn Skill Trainer NPC's actually allow one to train skills with them.

Now.. I'd rather not deluge folks with information about all I have set up, until I'm sure that I'm encountering a bug.. and likely enough, one of my own fault, due to lack of information to know better, or lack of observance on my part.
If anyone can tell me if -normally- skill trainers work properly, if the entire server is setup properly, I'd appreciate it.
And, heck, while we're at it, guards are supposed to attack monsters that get too close to the cities.. right? For my work, they aren't, but I've not considered that all together a 'problem'.

Should this turn out to be a bug, I'll just start typing up the various things I've got and have done. Thanks for the time!

- Shirra Whitefur
- Psychotic Vixen
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