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Old 05-28-2004, 03:51 AM
monalin crusader
Hill Giant
 
Join Date: May 2004
Posts: 238
Default Races not working

I've been running EQemu 5.3 on my Minilogin for awhile now and i started with a blank db and started creating the world from scratch. However, when i create mobs they all show up as Humans. I know that the race must be in the <zone>_chr.s3d. But the ones i'm choosing are. For example i'm in Karnor's Castel i'm using races 20, 133, 164, and 146. Textures are all set to 0. (I've tested them at different textures) but none of them show up. The other thing i find strange is that when i'm ingame i change the texture to anything i want and the model i wanted shows up. Below is what i entered into the database for my entrys. These are all separated by a tab in the text file though it doesnt look it here.

Quote:
\n Xter_Ve_Warlord NULL 65 164 1 \n 23000 0 1 1 8 4 4 5 0 0 0 400 600 \n 0 50 0 0 255 255 255 255 0 0 0 0.4 1 20 20 20 20 20 0 0 1 0

\n Xter_Ve_Cleric NULL 67 146 2 \n 20000 0 1 1 8 4 4 5 0 1292 0 300 564 \n 0 50 0 0 255 255 255 255 0 0 0 0.4 1.4 200 200 200 200 200 0 0 1 0

\n Apprentice_of_Vivic NULL 67 133 3 \n 30000 0 1 1 8 4 4 5 0 0 0 300 564 \n 0 50 0 0 255 255 255 255 0 0 0 0.4 1.4 200 200 200 200 200 0 0 1 0

\n High_Priest_of_Vivic NULL 67 133 2 \n 35000 0 1 1 8 4 4 5 0 1292 0 400 634 \n 0 50 0 0 255 255 255 255 0 0 0 0.4 1.4 200 200 200 200 200 0 0 1 0

\n Lord_Vivic NULL 80 20 5 \n 130000 0 1 1 8 4 4 5 0 0 0 709 1134 SEFRTMC 0 60 0 0 255 255 255 255 0 0 0 0.4 1.4 300 300 300 300 300 0 0 1 0

\n High_Ordinator_of_Vivic NULL 70 133 5 \n 39000 0 1 1 8 4 4 5 0 0 0 654 867 S 0 40 0 0 255 255 255 255 0 0 0 0.6 1.8 200 200 200 200 200 0 0 1 0
I loaded them into MYsql db using the command.
LOAD DATA INFILE 'npc_types.txt' INTO TABLE npc_types;

It comes back with no errors but 7 warnings.

Not sure what the problem is i messed around with this awhile yesterday couldnt figure it out. If anyone else can please please help.
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