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Old 09-07-2004, 06:11 AM
sgaske24
Sarnak
 
Join Date: Sep 2004
Posts: 30
Default script npc teleporting ..bugged?

Greetings all,

I have searched high and low and cannot find anything on this other than examples of the useage of quest::movepc(id,x,y,z) and am getting a bit frustrated. The issue I am having is that the npc's I use to teleport a player always teleport the player under the world in any given zone. I've tried every combination of loc's I can think of and zones as well.

My NPC is located in the nexus and is supposed to teleport the player to the starting location of the zone guka, here is the code:

if($text=~/ready/i && $ulevel>=65){quest::say("Okay, off you go then. I do hope you are able to recover my stone.");
quest::movepc(229,x,y,z);}

I didn't include the loc because it does not matter what I make the xyz coordinates, it always ports the player under the world in the target zone. Is this a bug or am I doing something wrong? Helpful replies appreciated.

Zenrix the Almighty
ServerOP, Chronicles of Norrath
Eqemu 5.8 (with qsts)
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