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Old 02-25-2005, 08:22 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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Oh, nevermind then. I'll take a quick look at exporting. I might have fixed the deadlock issue, but the only way to know for sure is for you to try it.

No, there's nothing you can do to enable the logging...it has to be recompiled for it. Don't worry about it. In my testing I've found that turning logging on can affect whatever causes it to deadlock (some sort of timing issue). I've done another small redesign and the OpenGL initialization now happens in a more predictable manner. Hopefully this will help.

EDIT: I managed to export your test file to .S3D without OpenZone crashing, so I'm going to post version 5.3 and let you give it a try.

Last edited by Windcatcher; 02-26-2005 at 04:25 AM..
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