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Quests::Q&A This is the quest support section

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  #1  
Old 03-14-2005, 10:36 AM
mwmdragon's Avatar
mwmdragon
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Location: Winnipeg, Manitoba Canada
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Default quest::depop

quest::depop

Explaination: Makes the mob or NPC depop or unspawn.

Full Command: quest::depop( )

Example:

# After being hailing, the NPC depops.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::depop();
}
}
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  #2  
Old 03-14-2005, 10:37 AM
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mwmdragon
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Location: Winnipeg, Manitoba Canada
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Default quest::cumflag

quest::cumflag

Explaination: Flag 50 for mob will increase by 1.

Full Command: quest::cumflag( )

Example:

# After being hailing, the NPCs Flag 50 goes up by 1

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::cumflag();
}
}
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  #3  
Old 03-14-2005, 02:34 PM
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mwmdragon
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Default quest::flagnpc

quest::flagnpc

Explaination: Sets flag values on mobs and NPCs mainly for quests.

Full Command: quest::flagnpc(flag,flagvalue)

Flag = a variable you wish to assign the value to.
Flagvalue = the value you want the flag variable to equal

Example:

# After being hailed, a flag on the NPC 7 is set to 1.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::flagnpc(7,1);
}
}
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Last edited by mwmdragon; 03-15-2005 at 02:32 AM..
  #4  
Old 03-14-2005, 02:35 PM
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mwmdragon
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Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::flagclient

quest::flagclient

Explaination: Sets a flag on the player, mainly for quests.

Full Command: quest::flagclient(flag,flagvalue)

Flag = a variable you wish to assign the value to.
Flagvalue = the value you want the flag variable to equal

Example:

# After being hailed the NPC sets a flag on the player 3 to 1.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::flagclient(3,1);
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
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Emucade
http://dragonsden.emuunlim.com

Last edited by mwmdragon; 03-15-2005 at 02:32 AM..
  #5  
Old 03-14-2005, 02:35 PM
mwmdragon's Avatar
mwmdragon
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Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::exp

quest::exp

Explaination: Adds an amount of experience to the players character.

Full Command: quest::exp(amount)

Amount = The amount of experience you would like the player to gain.

Example:

# After hailing the NPC the player gains 100 experience.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::exp(100);
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
http://neverquest.gotdns.com
Emucade
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  #6  
Old 03-14-2005, 02:36 PM
mwmdragon's Avatar
mwmdragon
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Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::level

quest::level

Explaination: Sets the players character level to the level you specify.

Full Command: quest::level(newlevel)

Newlevel = The level you want the character to be.

Example:

# After hailing the NPC the player is forced to level 25.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::level(25);
}
}
__________________
Thanks
MWMDRAGON

NeverQuest
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Emucade
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  #7  
Old 03-14-2005, 02:36 PM
mwmdragon's Avatar
mwmdragon
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Join Date: Apr 2003
Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::safemove

quest::safemove

Explaination: Moves the player to the safe coordinates on the zone they are in.

Full Command: quest::safemove( )

Example:

# After hailing the NPC the player is move to the safe coordinates of the same zone.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::safemove()
}
}
__________________
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MWMDRAGON

NeverQuest
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