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Quests::Q&A This is the quest support section

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  #1  
Old 03-14-2005, 03:08 PM
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mwmdragon
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Default quest::me

quest::me

Explaination: Makes the client do a nameless or ownerless emote as if from a narrator.

Full Command: quest::me(
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  #2  
Old 03-14-2005, 08:21 PM
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mwmdragon
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Default quest::faction

quest::faction

Explaination: Adjusts the players faction with a chosen faction.

Full Command: quest::faction(factionid,value)

Factionid = The id of the faction you would like to adjust for the player, taken from your database.
Value = The amount you wish to adjust the players faction with the chosen faction.

Example:

# After hailing the NPC the players faction with faction ID 25 is increased by 5.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::faction(25,5);
}
}
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  #3  
Old 03-14-2005, 08:22 PM
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mwmdragon
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Default quest::setguild

quest::setguild

Explaination: Adds a player to a certain guild and also sets their rank in that guild.

Full Command: quest::setguild(guildid,rank)

Guildid = The guild you want the player to be a member of, can be found in the database.
Rank = The rank you want the player to be. You can find or create this in your database.

Example:

# After hailing the NPC the players is now the leader of the guild number 3

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::setguild(3,0);
}
}
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  #4  
Old 03-14-2005, 08:22 PM
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mwmdragon
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Default quest::rebind

quest::rebind

Explaination: Binds the player to a chosen zone at a chosen location.

Full Command: quest::rebind(zoneid,x,y,z)

Zoneid = The ID of the zone you want to bind the player in. Can be found in your database.
X = The x Axis you would like to bind the player to. Can be found by /loc but switch the x and y.
Y = The y Axis you would like to bind the player to. Can be found by /loc but switch the x and y.
Z = The z Axis you would like to bind the player to. Can be founf by /loc.

Example:

# After hailing the NPC the players is bound to zone 21 at the location -123.43,1200.03,21.34.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::rebind(21,-123.43,1200.03,21.34);
}
}
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  #5  
Old 03-14-2005, 08:23 PM
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mwmdragon
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Default quest::flagcheck

quest::flagcheck

Explaination: Checks the value of a flag, usually used for quests.

Full Command: quest::flagcheck(flag,value)

Flag = The number of the flag that you are checking.
Value = The value you are looking for when checking the flag.

Example:

# After hailing the NPC will check if flag 1 is set to 0..

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::flagcheck(1,0);
}
}
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  #6  
Old 03-14-2005, 08:23 PM
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mwmdragon
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Default quest::write

quest::write

Explaination:

Full Command:

Example:
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  #7  
Old 03-14-2005, 08:24 PM
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mwmdragon
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Location: Winnipeg, Manitoba Canada
Posts: 270
Default quest::settime

quest::settime

Explaination: Changes the time in the zone changing the sky and lighting depending on the time set.

Full Command: quest::settime(hour,minutes)

Hour = The hour of the day in a 24 hour schedule (1:00pm = 13:00)
Minutes = The Minutes into the hour set before it.

Example:

# After hailing the NPC the time is set to five after midnight.

sub EVENT_SAY
{
if($text=~/hail/i)
{
quest::settime(0,5);
}
}
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