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  #1  
Old 03-21-2005, 08:46 PM
KhaN's Avatar
KhaN
Dragon
 
Join Date: Mar 2004
Location: France, Bordeaux.
Posts: 677
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If you have problem importing 3DS, could you post your 3DS source please to check your models ? (Zones, your cube model).
Have you tried to import your 3DS file made with Truespace in another 3D modeling software, or better, try to view it with like Okino Polytrans or Deep3D ?

Quote:
(i suppose is due to a face too big )
Doesnt matter.

Also, i seen your zones texture include Bumpmap, it is not needed, OZ doesnt handle Bumpmap atm.

EDIT : Imported your cube into different softwares, and as you can, there is something definitivly wrong with it.

http://www.worldofalkora.com/users/k...saveuscube.png
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Last edited by KhaN; 03-22-2005 at 05:10 AM..
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  #2  
Old 03-22-2005, 06:06 AM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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The best file for me to test with is your .dbx file from Dungeon Builder. Then I could determine if Dungeon Builder is improperly exporting the dungeon or if OpenZone is improperly importing it.
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  #3  
Old 03-31-2005, 06:54 AM
saveus
Sarnak
 
Join Date: Mar 2005
Posts: 30
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ooops
i just to see i forgot to reply to this post sorry.
i had lost file when i had try the new version of oz.

when i rebuild my dongeon i put the entrance corridor in the same direction on
the X axis and have no pb

but i think i found the pb. i can try to make a sample file this week if you are interrested
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  #4  
Old 03-31-2005, 11:28 AM
Windcatcher
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Join Date: Jan 2002
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Sure. If there are any problems I prefer to fix them :P
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  #5  
Old 03-31-2005, 01:56 PM
saveus
Sarnak
 
Join Date: Mar 2005
Posts: 30
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ok have the same pb
i put files here .

it s the dongeon who link 2 crateria
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