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  #1  
Old 05-04-2005, 11:56 AM
Penguin_nv
Fire Beetle
 
Join Date: Apr 2005
Posts: 13
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Ok, I can sorta help you out.

The world resolve errors, include emu_opcodes.cpp emu_opcodes.h , and that should fix it, I added those in the project, and it compiled fine. As for zone.exe, you are at the same point I am, sorry I couldn't help you there.

I'm not an expert either, but after playing around with it for a bit, I got world fixed, maybe someone else got zone.exe fixed?
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  #2  
Old 05-04-2005, 11:58 AM
sonicintuition
Hill Giant
 
Join Date: Jan 2005
Posts: 124
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Sweet, thanks for the quick reply! Still working on Zone.exe, getting frustrated lol. If you find anything post.

Regards,
SI
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  #3  
Old 05-04-2005, 12:01 PM
Penguin_nv
Fire Beetle
 
Join Date: Apr 2005
Posts: 13
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Np, so that fixed it then? I had added several files at once, so I wasn't too sure which ones it was
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  #4  
Old 05-04-2005, 12:05 PM
sonicintuition
Hill Giant
 
Join Date: Jan 2005
Posts: 124
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Yeah, that fixed world.exe. So close to the newest build, damn zone.exe errors :(. Anyway with zone.exe (not sure if I was supposed to do this) I added everything in the common folder except a couple files that were producing errors, like EQnetwork.cpp and end up with what I posted above and is why I think there are missing files or something. Thanks again for fixing world.exe, thats cool.

Regards,
SI
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  #5  
Old 05-04-2005, 12:08 PM
Penguin_nv
Fire Beetle
 
Join Date: Apr 2005
Posts: 13
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Oh, btw, I when I try to run world.exe with the new EMuShareMem.dll, (or whatever its called), world.exe has error #127 and dies

Code:
[Status] Starting Log: logs/eqemu_world_2496.log
[Status] CURRENT_WORLD_VERSION:EQEMu 0.6.1-DR1
[Status] Loading opcodes..
[Error] Starting Log: logs/eqemu_error_world_2496.log
[Error] Function Attach Error: Error #127

[Error] LoadEMuShareMemDLL::Load() failed to attach a function.
Unable to load EMuShareMem for opcodes.
[Error] Loading opcodes failed. I cant live like this!
Not sure what to do about that, but looking into that as well
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  #6  
Old 05-04-2005, 12:21 PM
sonicintuition
Hill Giant
 
Join Date: Jan 2005
Posts: 124
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Okay, Hmmmmm. Not sure about the world thing. Probably some config file is needed or something.

Went to compile zone.exe again, this time tried it with the perl configuration (added c:\perl\lib\core include directories and the EMBPERL,EMBPERL_PLUGIN preprocessors) and I started getting the winsock2.h errors (all 423 of them lmao). Is that perl configuration obsololete now or something? The build worked fine when I did it without that config ...well...except for the unresolved externals.

Regards,
SI
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  #7  
Old 05-04-2005, 12:24 PM
Penguin_nv
Fire Beetle
 
Join Date: Apr 2005
Posts: 13
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I get all sorts of bizzare errors when I try to compile with perl, and yes, perl is installed. So I stopped with perl, and went with the release instead, still got unresolved errors though
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